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AI Insights · Timothy · April 2022

Top 5 Hypercasual Games on iOS in Russia - Q1 2022

Discover the performance trends of the top 5 hypercasual games on iOS in Russia during Q1 2022, including weekly downloads, revenue, and active user metrics.

Top 5 Hypercasual Games on iOS in Russia - Q1 2022

In the first quarter of 2022, hypercasual games continued to captivate iOS users in Russia. Here, we delve into the performance of the top 5 games in this category, based on data from Sensor Tower.

Bабл Квас from Evgeny Grishakov saw a significant initial surge in weekly downloads, peaking at approximately 353K in the week of January 24. However, downloads declined steadily, ending the quarter at about 12K. Active users mirrored this trend, starting at 134K and reaching a high of 477K before tapering off to 149K by the end of March.

Count Masters: Crowd Runner 3D by Freeplay LLC experienced a notable increase in weekly downloads, especially from mid-February, reaching a peak of around 50K in mid-March. Active users also trended upwards, growing from 61.7K at the start of the quarter to a peak of 121K before settling at approximately 97K. Revenue remained relatively modest, peaking at $73 in early February.

DOP 2: Delete One Part from SayGames LTD showed a significant boost in downloads in the week of February 21, hitting around 51K, followed by a gradual decline to about 18K by the end of March. Active users increased from 50K at the start of the quarter to over 88K by early March, maintaining a steady level thereafter. Weekly revenue saw a peak of $85 in late February.

Going Balls by Supersonic Studios LTD had a relatively stable download rate with a peak of around 27K in late February, followed by fluctuations and ending the quarter at around 21K. Active users started at 71K, dipped mid-quarter, and then rose to approximately 70K by the end of March. Revenue peaked at $189 in late January but saw a decline towards the end of the quarter.

Finally, Brain Out - Tricky riddle games by Eyewind Limited had a consistent download trend, peaking at about 31K in early January and ending the quarter with similar figures. Active users showed a steady rise, from 42.5K at the start to over 53K by the end of March. Revenue saw a peak of $124 in late December, gradually decreasing to $17 by the end of the quarter.

These insights highlight the dynamic nature of the hypercasual gaming market in Russia. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022